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A1 A2 Adult B1 Games Materials numbers Primary Reading Secondary Time Treasure Hunt

QR Code Time Treasure Hunt

This is a fun activity to practice telling the time in English. You could translate it for other languages and vary the level depending on your students.

This is a fun and engaging way to motivate your students, giving them a real reason to tell the time! It’s based on reading and understanding skills, so even if students aren’t that good at writing and spelling, they can still take part.

How to use it

Just download and print out the document and cut out the QR codes. Stick them around your class or school, or any other safe area you can use, and give each student or team one of the answer sheets.

Each answer sheet has a start time and an end time. Students scan the QR codes using a mobile device and have to draw the correct time on the clocks. There is a penalty for each incorrect answer. You can decide how much you want the penalty to be, I tend to use 10 seconds. This encourages accuracy!

The winner has the shortest time after all penalties have been added.

Important stuff

The document is in DOCX format and has lots of extra QR Codes so that you can change the quiz if you like and adapt it to your students’ level before printing it out.

You will need a mobile device with a QR code reader for each student or team participating. Most phones these days have one in the camera, but if not, there are many free ones on the Apple and Google Play stores. Make sure you prepare this in advance though, if they need to have it downloaded.

Let me know if you use this activity in your class and how it goes!

Download it here : https://classroomgames.net/product/qr-code-time-treasure-hunt/

Categories
A1 A2 Animals Games Materials Primary Reading Review Secondary Treasure Hunt writing

Animal Treasure Hunt

Our third treasure hunt is an animal-themed one. It pretty much follows the same sort of idea as the other 2 I’ve posted, but all the clues describe animals.

You can use it to review animal vocabulary, as part of an animal unit, CLIL science lesson, etc.

What to do

Download the PDF at the end of this post.

Print and cut out the clues and stick them up around your space. It can be a classroom, playground, wherever.

Each animal has it’s corresponding clue in the text underneath, so you can easily stick them back-to-back and laminate them if you want to reuse them.

There are 2 different circular treasure hunts. The left column is one hunt, the right column is the other. So you can have two teams if you wish, or even several staggared teams. You can start with ANY animal. When you arrive back at the same animal you started with, you have finished.

How to play

Give each player/team an answer sheet. They write their name and start time at the top.

Students follow the clues, writing the names of the animals in order on their sheets.

When they finish, write the finish time and calculate their total time. Fastest wins.

There are penalty points for misspelled answers, wrong answers and if the animals aren’t in order, you know they have cheated, or made a mistake.

You can decide how much time you want to add for each penalty, but I tend to give 5 seconds for a misspelling, 20 seconds for an incerrect answer and a minute if the answers aren’t in order. I explain this at the start to discourage cheating.

Download

Download the PDF of the Treasure Hunt here : https://classroomgames.net/product/animal-treasure-hunt/

 

Categories
A1 A2 Adult B1 Games Materials Past Simple Present Perfect Primary Reading Secondary Speaking Uncategorised Vocabulary writing

Verbo! An irregular verbs card game based on Uno.

I developed this game to practise irregular verbs and help students learn which verbs go with which.

What to do

Download the printable PDF at the end of the page. Print it off and laminate it. There is a card reverse included in the PDF to print the cards double-sided.

How to play

Students are dealt 7 cards each to start, the rest are left in the centre of the table.

Just as with uno, a student must follow the top card with either a card from the same verb, or a card of the same colour. You could make it more challenging by getting students to define the verb, or use it in a sentence…

If a student can’t put a card down, they must pick one up.

If a student puts down a card from the wrong verb group, they must take it back and pick up two extra cards.

The +2, +4, change direction, change colour and miss-a-turn cards are all the same as the original version.

When the student has 1 card left, they have to shout ‘verbo!’ if they don’t before the next person takes a turn, they must pick up 4 cards.

Pick-up cards can accumulate, just as with Uno.

Download

Download the printable PDF here : https://classroomgames.net/product/verbo-an-irregular-verbs-card-game/